Sunday, August 2, 2009
Thing # 11.5: Evaluation
1. What were your favorite discoveries or exercises on this learning journey?
I loved the Animoto program and was so excited to discover that I can have a free account as an educator and thus make longer than 30 sec. videos. It was wonderful to continue this technological adventure and my attempt to remain in the know. I loved finally understanding what the "hype" on Skype was all about and be able to use it. I am also proud to admit that I am a Facebook junkie!
2. How has this program assisted or affected your lifelong learning goals.
I am so thankful for the team of lifeguards that put this all together. There is so much out there in the cyber world and to have the chance to learn it in this way makes it so much easier and user-friendly. I am more willing to take risks in the world of technology and continue to grow as an educator. I am looking forward to incorporating my new-found knowledge into the classroom this year! My students will have a ball with Animoto and Wordle. I feel more confident about uploading videos to use in my flipcharts and so on and so on.....
3. Were there any take-a-ways or unexpected outcomes from this program that surprised you?
This online class has further enriched my technology skills beyond which I ever expected. I have learned so many new techniques that are going to help me collaborate with my fellow teachers and my students this year. Digital Citizenship was a whole new concept that I am going to instill within my curriculum this year. I will definitely be changing up the way we talk with our students about computer usage in the classroom. Focus more on the behavior expectations in a digital world and the positive aspects of technology so we all can "play fair" and understand the boundaries. AUP's and ISTE Standards will now become the norm when I approach my students this year in our techie adventures.
4. What could we do differently to improve upon this program's format or concept?
Don't change a thing! I loved everything about it: the set up, step-by-step guide, the F2F Sun Burn Clinic, it was all great. I feel like I have walked away with so much! Thank you! Thank you! I am so proud of myself for finishing!
Thursday, July 30, 2009
Thing # 11: Digital Citizenship (11.5 Things)
In order to encourage my students to be good digital citizens the five things I would want to instill in them would be:
1. Cyber Security
2. Personal Safety
3. Intellectual Property
4. Cyber Bullying
5. Surf Safe Webpages
Friday, July 17, 2009
Thing # 10 Virtual Worlds (11.5 Things)
Although I teach 4th grade and in order to be a player you have to be 18 or older on a lot of these games, I could still go on and have my students watch as I enter many virtual realms that are educational. I learned that there are virtual campuses where students can meet, attend classes, and create content together. I read also that SecondLife has a professional development medium for educators so I went to check it out. Well, I did not get to far with my girl. I am still too new at moving her and getting her to go where I want her to. But, I read that there is shared learning among educators, networking, a place to run inworld seminars, conferences, and symposia on learning and creativity related to virtual worlds. I am very impressed with the possibilities SecondLife has to offer. I would think high school and college students with appropriate guidance would be able to utilize this program to their best advantage. Like I've said before...."Things...they are a changin' ".
Friday, July 10, 2009
Thing # 9: Slideshare (11.5 things)
I have not heard the term "Slideshare" before nor the lingo that defines it as a Power Point hosting service. Slideshare was developed to share PowerPoints; it is ideal for getting ideas for presentations (great research tool for both students and teachers); and you can include narration with your PowerPoint that you decide to Slideshare. I viewed an example of a Slideshare called "Top 10 Reasons Libraries are Still Important". The slides were funny, but there was no sound which was disappointing.
Digital Inspiration has a great article listing the most popular hosting services for getting your PowerPoint online and I found Splashcast to be the one I would go with. I like how it was described as a "one size fits all" web player. It sounds very convenient and easy to me (I like that!). Splashcast allows you to embed PowerPoint presentations, Word documents, MP3 songs, videos, and photographs right inside one player. It also brags that the effects between slides are very impressive. This would attract students to use it!
Wednesday, July 8, 2009
Thing # 8: Screencast (11.5 Things)
* set screen recording to autopan (this way the region you are recording moves as you move the mouse)
When I viewed her example of screencasting on what to save the movie as I noted that both versions were blurry, but it did say to save it as a .MOV file no matter so I will do that. Well, I am off to make a screencast and hopefully get it posted. What to do, what to do.........
Monday, July 6, 2009
Thing # 7: Video Resources (Thing # 11.5)
ALWAYS be given to the originator.
As I explored the various video sources for educationally useful videos I came across quite a few and had to finally stop and get to my blog. I embedded a cute video with the Smothers Brothers discussing the Wright Brothers flight career. It is an American History quiz video and it goes great with our unit on Flight. The link is down below for those interested in viewing it. I looked at US National Archives and this would be useful during our Rocketry unit. It had links to NASAexplorer and NASAtelevision (there were many other links at the bottom that bring you to pages on the nasa.gov website. Google Videos is another great source. I searched for videos that had to do with physics for kids and many videos came up. They were, however, very slow to download!! There was a link under the video to view it through yahoo and when I went there it was still very choppy! The source I really liked is called TOTLOL! This is a great site for parents and teachers of preschoolers/elementary age children. I found some great video clips for my daughter about the letters of the alphabet and counting. They were quick to view and were not choppy. This was a fun "Thing" to exlplore and I could spend a lot more time searching for videos to use in my class, but I must move on to Thing # 8!
Tuesday, June 30, 2009
Thing # 6: iTouch Apps (11.5 Things)
1. Catch and Count: this is a simple and fun interactive game for young children to learn numbers. They move a truck along the bottom of the screen with their finger and catch falling Easter eggs. As the eggs are caught a voice counts out loud the number. My youngest daughter (4) played this one and liked it. She kept wanting to drag the truck up into the sky to catch the eggs, but soon got the feel for moving it along the bottom.
2. Memory Match: This is a memory game where the player has to match all pairs of animals. It is great entertainment and good at developing fine motor skills. My daughter really liked this one and had no problem catching on.
3. Math Drills Lite: This game helps the player learn basic math skills in addition, subtraction, multiplication, and division. It allows the player to explore solutions using number lines, wooden blocks, facts, and hints the full version even lets the teacher track student progress for accuracy and speed. The teacher can set the number of problems for reviews, practices, and tests.
4. States & Capitals Free: This app has flashcards for each of the 13 original states containing its capital and flag, voice pronunciation of each state and capital, and a link to Google maps for each state. Students can check their memorization skills by playing the timed game mode with 10, 20, 30, and 50 questions which are recorded in the scoring table to track progress. The full version has all 50 states, but you have to buy it.
5. iWriteWords Lite (Tracing Game) : This app teaches young children handwriting while playing a fun and entertaining game. The child has to help Mr. Crab collect the numbers in sequence by dragging him with their finger - and drawing the letter at the same time. Once all the letters in the word are drawn properly, a cute drawing appears. When the itouch is tilted the letters slide into the rotating hole and the child is advanced to the next level.
6. Animal Fun: This is an animal learning program for children. They learn about animals by seeing and hearing the sounds an animal makes. It combines an easy-to-use interface and fun sound effects to entertain children while they learn. It gives the nam, sound of the animal, and spells it too. They are like interactive flashcards. My daughter loves to hear the animal sounds on this one.
7. Numbers Memory Match: Great for improving memory and cognitive skills by matching numbers and colors. Each time the card is flipped, the number of the flipped card is spoken. Players have to match the same number and color in order to receive points.
8. VocabWiz SAT Lite: A tool used to improve vocabulary and boost test scores. Features 200+ frequently tested SAT vocabulary words. Need to purchase the full version software which contains over 4700 words. Example sentences given that demonstrate proper usage of each word. Correct pronunciation of each word, quiz mode, and easy self-assessment. Great for middle and high school students!
9. Pop Math Lite: A fun way to practice basic math. You have to pop bubbles of the same fact families. Only addition is offered in the lite version. Full version features addition, subtraction, multiplication, and division, including the choice to practice a given operator for even better drills.
10. myHomework: Simple and easy app for students to use in order to keep track of their homework, classes, projects, and tests while. It resembles a notebook, the sections are separated by colorful "sticky pads" that mark the page. Students can quickly enter their class schedule and use it to differ between HW assignments. myHomework will also notify them when they have upcoming assignments by numbering them on their app icon. This seems to be a great app for middle school and up ages.
Wednesday, June 24, 2009
Thing # 5: Microblogging (11.5 Things)
Now about twittering....this I have not explored as in depth, but seems like another great tool to stay connected. I really liked Laura Walkers article "Nine Great Reasons Why Teachers Should Use Twitter". I like the fact that you develop your own list of people to follow and you have to express yourself in 140 characters or less - that takes self-discipline! Overall, Mrs. Walker sums it up very well by saying, "We need to be able to speak the same language as our kids in order to motivate and relate to them".
Now on Back-Channeling....I do not see this working in my classroom setting, but definately in a college/lecture setting or at a large teacher inservice or conference.
Tuesday, June 23, 2009
Thing # 4: Video Hosting (11.5 Things)
Thursday, June 18, 2009
Thing # 3: Like Skype (11.5 Things)
Thing # 2 Image Generators 2 (11.5 Things)
Animotos were a lot of fun too! I made one for my daughter who graduated from 8th grade. It was cool to have the music playing in the background. The choices of music were pretty reasonable. The one thing that disappointed me was the fact that you only get a 30 second clip and you cannot email or upload the Animoto Shorts unless you pay for a full length video.
In the classroom animotos could work if students worked in groups and had one student taking pictures of what was going on in the group and then they collaberated to make an animoto for the group. Another option would be for the teacher to take random shots of the class in action and surprising them with an animoto of all the pictures. We have flip cameras now which we can use and it is the same concept without the price tag. Overall though, animotos would be another resource to show students and they possibly could use it from home.
Glogster.com/edu was interesting to learn about. It kind of reminds me of facebook (even though I do not have one yet), but from what I have heard it does. I like the idea of it being an interactive poster that students can access and be part of. I can see how this would really keep them engaged in the learning process and make it fun. Teachers are able to monitor their students' posters and thus maintain the role of facilitator allowing the student free reign of where they want to go and learn.
Bookr is a fabulous tool for students, teachers, and really anybody. I love it! This could easily take the place of a research paper or power point presentation. A terrific product option for students. Teachers could use this to introduce a lesson - what a fun set!